Persona 4 - Wikipedia
What a guy needs nowadays to be a big man is first a motorcycle, and then, a girlfriend. Choose, "Tell me more." Kanji gets excited, planning on. PERSONA 4 Remastered could be the next big JRPG Atlus are working on. Are there any ramifications to having multiple girlfriends? At this time, I have Yumi as my girlfriend, followed by Chie, then Yukiko. I doubt there will be any.
Yosuke tells you that he doesn't have much money on his budget, so he won't be able to get anything more than a scooter.
But at least you'll be able to access some new places. Anyways, are you in? You don't have an option here, and Kanji strolls into the classroom, wanting to ask about the school camping trip. He notices that you're both talking to each other with big smiles, not even batting an eye towards him.
He then pretty much walks straight in between you, and asks if what we were talking about is important. Yosuke fills him in on your motorcycle conversation. Kanji gets rather excited, planning that we're gonna go stomp a gang on them If you're bringing a war, he's all in! Yosuke turns him down, informing him that we're just planning on getting the licenses.
Kanji gives you a funny look, wondering why you guys don't already have your licenses.
Multiple Girlfriends = bad? - Shin Megami Tensei: Persona 4 Answers for PlayStation 2 - GameFAQs
Yosuke senses shock, when he realizes that Kanji could already have his license! And he's a grade behind you! He notices how he said it, and tells you that he's still 15, and not old enough for a license. But, back on the subject of the biker gang, Kanji beat up one of those before How did he possibly chase after them? Yosuke focuses again, and tells Kanji that he can't be let in on the "up close and personal" plan. He reacts loudly, wondering what you guys are talking about. Kanji is very shy, especially around girls.
Try to keep that in mind for this conversation. Yosuke then decides to reveal the plan to Kanji What a guy needs nowadays to be a big man is first a motorcycle, and then, a girlfriend.
He laughs and says that he feels the pity for all the guys with scooters, since you're not allowed to have 2 people on just a scooter. Looks like Yosuke's plan just went down the crapper. He shouts in anger, saying that his plan will, in fact, work, and that as long as one of us has a motorcycle, the girls will come running. Yosuke pulls you in closer, and tells you the reason why you're still single.
Coming from the Dating Expert? The reason that you don't have girlfriends is because you're stuck in this town, waiting to meet someone, but there's no one to meet since this place is so tiny! So, once you're able to travel to other cities, you'll be able to buy a bigger motorcycle, and that's when the "up close and personal" plan really starts. Plus, you and Yosuke are from the city, so he figures it'll come naturally to people like you.
You're used to living in a bigger place anyways! The pheromones surrounding you will have them next to you in no time.
Kanji begins blushing, excited about the "up close and personal" plan and pheromones This angers Kanji enough into accepting Yosuke's made-up challenge that Kanji couldn't sustain a girlfriend. Get ready for Kanji to show his manhood to these -- Yosuke interrupts him, re-itterating that Kanji can't be apart of their plan.
If other guys try to copy us, it'll end up "diluting our pheromones.
Alternatively, should the player be able to identify the unexplained cause of the Midnight Channel and attempt to resolve this plot element, the protagonist meets with the party, and together they decide to end the case for good.
The protagonist confronts the gas station attendant encountered at the start of the game, who reveals herself to be the Japanese goddess Izanamithe "conductor" behind the game's events. The cause of the recurring fog is established as an attempt to create a world of illusion by merging the TV world with the human world, all for the "sake" of humanity. The game ends with the party sending the protagonist off the following day, and a post-credits scene depicts the group resolving to remain friends forever, as the protagonist examines a photo of the party.
If the player advances Adachi's Social Link to a certain level, they are given the choice to withhold his identity as the killer from the rest of the Investigation Team, thus leaving the mystery unsolved. On the protagonist's final day in Inaba, he may choose to visit Adachi and destroy a crucial piece of evidence related to the case. Adachi then blackmails the protagonist, threatening to have him arrested for destroying evidence if he does not answer his calls.
The game's ending then plays out the same, after the credits, the protagonist passes by Adachi at a level crossing. He clutches his phone in his hand as a smirk forms on Adachi's face.
After the Investigation Team defeats Ameno-sagiri, Marie disappears from the Velvet Room, and Margaret promises to find her for the protagonist. The Investigation Team decide to take a skiing trip together, during which time they stumble upon a cabin with a TV inside.
With the Hollow Forest on the verge of collapsing, the Investigation Team rushes to save her; if they fail to do so, Marie disappears from their memories. They find Marie, who reveals that she is Kusumi-no-Okami, created to act as a spy for Ameno-sagiri in order to learn what humanity wished for; with Ameno-sagiri defeated, the fog has now been absorbed into her body.
Marie's plan is to kill herself so that the fog will not spread over the world again, but the Investigation Team refuses to allow her to die, defeating her and freeing her from the fog's control.
Questions about Dating in Persona 4 - Shin Megami Tensei: Persona 4 - Giant Bomb
With Kunino-sagiri, Ameno-sagiri, and Izanami-no-Okami fused with her, she becomes whole again and disappears from the Velvet Room. The true ending then plays out, with the game then skipping a few months after the last scene of the true ending and after the events of Persona 4 Arena Ultimaxwhere the protagonist returns to Inaba for the summer. Upon exiting the train station, they discover that Namatame is running for mayor in order to atone for his previous actions.
The protagonist will eventually meet up with his friends, who changed since the last time they all met, and will head to the Dojima household, where a surprise party was set up earlier by Dojima. While eating, the protagonist learns about the recent changes in the neighborhood, is informed that Adachi has become a model prisoner, and sees Marie on the news as the popular new weather girl. Depending on the player's choices, she may also declare her love for him while the main group watches on, much to their disbelief.
As the rest of the Investigation Team starts to criticize Kanji for saying something different than everyone else, the protagonist responds by smiling brightly, and a new post-credits scene shows another group picture of the protagonist and his friends including Marie all smiling together.
Hashino said that "to accomplish that, we tried to give the players of Persona 4 a definite goal and a sense of purpose that would keep motivating them as they played through the game.
The murder mystery plot was our way of doing that.
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An article in the issue detailed the game's murder mystery premise, rural setting, and new weather forecast system. This was due to negative comments from players about most of the player team in Persona 3 being controlled by the game's AI. The entire staff went "location hunting" to determine Inaba's design. Hashino described the town as being "for better or for worse This reduced development costs, and enabled Atlus "to expand other portions of the game" in return. A central setting also allows players to "sympathize with the daily life that passes in the game".
To prevent the setting from becoming stale, the development team established a set number of in-game events to be created to "keep the game exciting". The design team had a good deal of creative freedom while creating Personas, because although Japanese deities have well-defined character traits, their appearances are traditionally unspecified. The Shadows were created by Hashino without much outside consultation, although he had help from female staff for female Shadow selves.
Initially, he wrote the game's cast as being "more rural than was really called for". They just happen to live in a place that's not a major metropolitan area. Art director Shigenori Soejima used hair styles to differentiate between characters from the city versus the country.
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In addition, there were four translators and two further editors. The Social Links were divided equally between the translators and editors.
Nanba also explained the change from "Community" to "Social Link", regarding the gameplay mechanic, as "community" has a different meaning in English, whereas Igor in his speeches often refers to "society" and "bonds". Names were also altered for pun and other linguistic effect including dungeon items' names, such as the "Kae Rail" becoming the "Goho-M", as the item's use of returning the player to the entrance was taken to be "go home".
Some Japanese cultural references that would not transfer were also removed, such as references to Kosuke Kindaichi.
There were also some issues regarding the translation of the names of Yukiko, Kanji and Rise's dungeons, as the English names were made to fit the original Japanese graphics, and the "Void Quest" dungeon's graphics were specifically made to harken back to the Famicom. He also remarked on how popular the interpretations of Kanji's Shadow were in the west, and how it did not change how the character was seen by the other audience.
For the dub, the editors sometimes switched between first-name and last-name referral for dramatic effect. Nocturne ; however, the "Shin Megami Tensei" title was omitted from both Persona 4 Golden and Persona 4 Arena, as it would have been much too long.